AI Insights · Timothy · March 2022
Top 5 Art Games Performance in Hungary for Q1 2022
The top 5 art games in Hungary experienced varied performance in Q1 2022, with significant trends in downloads, revenue, and active users.
During the first quarter of 2022, the top 5 art games in Hungary showed diverse performance trends across downloads, revenue, and active users. Here is a detailed look at their metrics:
Coloring Match from SUPERSONIC STUDIOS LTD saw an initial increase in weekly revenue, peaking at around $34 in late February, before stabilizing to about $15 towards the end of March. Weekly downloads showed a significant spike at the end of January with 11.7K downloads but tapered off to around 2.9K by the end of March. Active users followed a similar trend with a high of 21.1K in late January, declining to 8.4K by late March.
Phone Case DIY by Crazy Labs had no revenue reported for the quarter. Downloads fluctuated, starting at 12.9K in late December and dropping to around 1.9K in mid-January, then recovering slightly to 3.4K by late March. Active users started at 32.8K and saw a gradual decrease to 15.5K by late February, before rising again to 19.2K by the end of March.
Happy Color by Numbers Game from X-Flow maintained a relatively stable revenue, peaking at $70 in late January and then hovering around $20-$45 for the rest of the quarter. Downloads varied, starting at 5.3K at the end of December and decreasing to 1.7K by late March. Active users stayed relatively high, starting at 37.6K in late December and ending at around 27.8K in late March.
Sculpt People, another app from Crazy Labs, also had no revenue reported. Downloads started at 6.1K in late December but dropped to around 2K by the end of March. Active users followed a similar trend, starting at 15.5K and decreasing to about 7.4K by the end of the quarter.
Finally, Paint by Number Coloring Game from Oakever Games showed a steady revenue stream, peaking at $60 in late February before stabilizing around $15-$40 towards the end of March. Downloads saw smaller fluctuations, ranging from 2.1K to 3.4K throughout the quarter. Active users remained fairly consistent, starting at 26.1K in late December and ending at 20.6K by late March.
These insights are based on data from Sensor Tower. For more detailed analytics, please visit Sensor Tower's website.